How to Render

Minimum requirements:

Steps

  1. Replace/edit any textures in the textures folder.
  2. Load the .blend file
  3. In the 3D Viewport side panel, under the Render tab, use the camera manager to preview the cameras, and which cameras to enable for batch rendering.
  4. In the 3D Viewport side panel, under the Brawl tab, use Frame/Color to change which color is being previewed. Save in custom path/Save in blend folder changes between different output locations and allows setting custom locations. Click on the wrench icon to enable/disable rendering all recolors at once. Render Current Camera renders the currently previewed camera. Render All Cameras renders all cameras.